Page:The chess-player's text book.djvu/91

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TEXT BOOK.
79
WHITE. BLACK.
7. K. to Kt.'s 5th. 7. R. to K. 4th. Ch.

And the game must be drawn.

He overlooks, however, that instead of moving 3. R. to K.'s 8th. when the Pawn is advanced to B.'s 7th, Black could play 3. K. to his 8th, and win.

White's correct play, therefore, at move 3. is K. to his Kt.'s 4th, and then the game is surely drawn.

VARIATION A.

WHITE. BLACK.
1. P. to K. B.'s 6th.[1] 1. K. takes R.
2. P. takes R. 2. K. to Q.'s 7th.
3. P. Queens. 3. P. Queens.

And the game must be drawn.

THE KING WITH A ROOK AGAINST THE KING AND ONE OR MORE PAWNS.

You have already seen some instances in which a single Pawn can draw the game even against a Queen : you may readily suppose, then, that in similar situations it is easier to do so against a Rook. And this you will find to be the case, and that where there are two united Pawns they often win in spite of him.


  1. As was before observed, if you were tempted to begin with playing your King to his B.'s 2nd, to protect the Rook, Black would actually win the game, for suppose :—
    WHITE. BLACK.
    1. K. to B.'s 2nd. 1. R. to K.'s 4th.
    2. P. to K. B.'s 6th. 2. R. to K. B.'s 4th. Ch.
    3. K. to Kt.'s 3rd. 3. R. takes P., and wins.