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72
THE CHESS-PLAYER'S

the aid of a Pawn, he can invariably do so. But such is not the case, for there are many positions in which the weaker force can draw the game. The following are two of these, and they will repay your study :—

DIAGRAM No. 35
Black.
d7 black king
h6 white rook
d5 white pawn
c4 white king
g1 black bishop
White.
WHITE. BLACK.
1. R. to K. Kt.'s 6th. 1. B. to K. B.'s 7th.
2. K. to Q.'s 3rd.
(If, instead of this move, you play P. on to Q.'s 6th, Black will move his K. to Q. B.'s 3rd, and presently win the Pawn, despite all you can do.)
2. B. to K.'s 8th.
3. K. to Kt.'s 6th. And wins. 3. B. to Q.'s 7th.
4. K. to his 5th. 4. B. to Q. B.'s 6th.
5. K. to his B.'s 5th. 5. B. to Q. Kt.'s 5th.

And the game must be drawn.