Page:The chess-player's text book.djvu/65
In this example, if Black has to move, you will find it impossible to do more than draw the game, since he is sufficiently near to get possession of his R.'s sq., from whence your Bishop, being on a different coloured diagonal, can never dislodge him.
A very few moves on each side will render this apparent.
| WHITE. | BLACK. |
| 1. K. to his 2nd.
(As a proof of the extreme nicety of calculation demanded in such cases, it may be mentioned that if he play the King to his sq., instead of to his 2nd, you can win the game.)
| |
| 2. B. to Q. B.'s 4th, or Variation A. | 2. K. to B.'s 3rd.
(And you can neither prevent his reaching the R.'s sq., nor dispossess him of it, without sacrificing your Pawn, after which, of course, as a Bishop and King alone can never hive Check-Mate, the game must be drawn.)
|
VARIATION A.
| WHITE. | BLACK. |
| 1. K. to his 2nd. | |
| 2. P. to K. R.'s 6th. | 2. K. to his B.'s 2nd. |
| 3. K. to his Kt.'s 5th. | 3. K. to his Kt.'s sq. |
| 4. K. to his Kt.'s 6th. | 4. K. to R.'s sq. |
And again, play as you will, the game must be drawn, either by your giving Stale-mate, or sacrificing the Pawn, or by permitting Black to move interminably from the R.'s sq. to an adjoining sq., and back again.
Diagram No. 20 is another proof that a single King may sometimes draw the game against the rival monarch with a Piece and Pawn.
In this situation White wins if Black has to move, but, having himself to play, can only draw the game, ex. gr. :—