Page:The chess-player's text book.djvu/58
This page has been proofread, but needs to be validated.
46
THE CHESS-PLAYER'S
| WHITE. | BLACK. |
| 6. K. to his B.'s 5th.
(If you advance the Pawn, checking, you must abandon its next move, or give Stale-mate.)
|
6. K. to his B.'s 2nd. |
| 7. K. to Kt.'s 6th. | 7. K. to his B.'s sq. |
| 8. K. to Kt.'s 5th. | 8. K. to his Kt.'s sq. |
| 9. P. to K. B.'s 7th. Ch.
(And you are obliged either to resign the Pawn, or play your King to his B.'s 6th, and give Stale-mate.)
|
9. K. to B.'s sq. |
Study the foregoing positions attentively, and remember that the observations are equally applicable to a King and Pawn against a King alone, on every other file except the K. Rook's file and Q. Rook's file, on either of which the King can always draw the game, provided he gets before the Pawn on the same file, no matter how distant he may be from it.
The reason of these exceptions will soon be apparent if you examine Diagram No. 14.
DIAGRAM No. 14 Black. | ||||||||
| ||||||||
| White. | ||||||||
