Page:The chess-player's text book.djvu/116
And you have the better position, because Black must protect or move his Q. Kt.'s P., which will give you time to play K. B. to Q. B.'s 4th, and keep up an attack.
GAME II—THE GIUOCO PIANO.
| WHITE. | BLACK. |
| 1. P. to K's 4th. | 1. P. to K's 4th. |
| 2. K.'s Kt. to B.'s 3rd. | 2. Q.'s Kt. to B.'s 3rd. |
This is generally acknowledged to be a better defence for Black than the move of 2. P. to Q.'s 3rd. which we have just examined.
| 3. K. B. to Q. B.'s 4th. | 3. K. B. to Q. B.'s 4th. |
If, instead of playing out your Bishop thus, you move 3. P. to Q.'s 4th. the opening is called the "Scotch Gambit," for which see Game III. The present was named by the Italian masters the "Giuoco Piano," and is an opening very frequently adopted by players of all classes.
| 4. P. to Q. B.'s 3rd. | 4. K. Kt. to B.'s 3rd.
(His best move.)
|
If at this point you play 4. P. to Q. Kt.'s 4th. and Black takes that Pawn, you have an opening fertile in beautiful situations, called the "Evan's Gambit." (See Game V.)
| 5. P. to Q. R.'s 4th.[1] | 5. P. takes P. |
| 6. P. takes P. | 6. B. to Q. Kt.'s 5th. Ch.
(Best.)
|
You may also for your 6th move play P. to K.'s 5th. to which Black's best reply is 6. P. to Q.'s 4th. (See Variation I.)
| 7. B. to Q.'s 2nd. | 7. B. takes B. Ch.
(Better than taking your K.'s P. with his Kt.)
|
| 8. Q. Kt. takes B. | 8. P. to Q.'s 4th (best). |
| 9. P. takes P. | 9. K. Kt. takes P. |
| 10. Q. to her Kt.'s 3rd. | 10. Q. Kt. to K.'s 2nd. |
And the game is quite even.
- ↑ "ERRATUM... should be P. to Q.'s 4th." (Wikisource contributor note)