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102
THE CHESS-PLAYER'S

ways of protecting the Pawn. Subsequent analysis has pretty clearly shown, however, that Philidor was mistaken, and that by defending the King's Pawn thus the second player has a much more difficult game than by playing the Q.'s Kt. to B.'s 3rd.

WHITE. BLACK.
3. P. to Q.'s 4th. 3. P. to K. B.'s 4th.

Your best move is 3. P. to Q's 4th, but you may also play

3. K. B. to Q. B.'s 4th.

Black's 3rd move is that give by Philidor. In Variation I we shall see the effect of his moving 3. K. Kt. to B.'s 3rd. which is thought by many to be better for him.

4. Q.'s P. takes K.'s P. 4. K. B.'s P. takes P.
5. Kt. to K. Kt.'s 5th. 5. P. to Q.'s 4th.
6. P. to K.'s 6th. 6. K. Kt. to R.'s 3rd.

Your move of 6. P. to K.'s 6th is a very powerful one, as it enables you to threaten to play your Kt. to K. B.'s 7th. and thus win the K.'s Rook.

Black moves his Kt. to K. R.'s 3rd, to prevent the playing of your Kt. to your K. B.'s 7th.

7. Q. Kt. to B.'s 3rd. 7. P. to Q. B.'s 3rd.

Instead of attacking his Q.'s P.. you may get a good game by playing 7. Q. to K. R.'s 5th. Ch.. and, when he interposes his Kt.'s Pawn, retiring your Q. to K. R.'s 3rd ; or you may play 7. P. to K. B.'s 3rd, as advised by Von H. der Lazza. See the "Chess-Player's Handbook." page 65.

8. K. Kt. takes K.'s P. 8. P. takes Kt.

At your 8th move, in place of sacrificing your Kt. thus, you will have a fine game by taking the K. R.'s P. with it. and if Black take the Kt., you may Check with your Q. at Q. R.'s 5th.

9. Q. to K. R.'s 5th. Ch. 9. P. to K. Kt's 3rd.

Black is obliged to interpose this P., for if he moves his